Resident Evil originated on the first PlayStation. Even now, many associate the classic survival-horror franchise with Sony’s consoles. Because of that, it is fascinating to learn the game wasn’t originally planned for PlayStation, but the Super Nintendo.

This bit of interesting trivial was discovered by Game Informer during an interview with Capcom’s Koji Oda. Oda was hired by Capcom in 1991 to work on games like Super Ghouls ‘n’ Ghosts and The Magical Quest Starring Mickey Mouse for SNES. Another SNES title he worked on was the proto-version of the first Resident Evil.

“Honestly, I feel like I joined the game industry at the best time,” said Oda to Game Informer. “Typically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.”

Things changed when PlayStation released in Japan in late 1994. Sony’s console was a hit right out of the gate. Since the console was both popular and more powerful than the SNES, Capcom decided to move Resident Evil‘s development over to the system.

“This was back before the name Resident Evil had even been assigned to it,” says Oda. “The codename for this was literally just ‘horror game.’ On the SNES, we were working with limited hard drive space, so it’s not like we could dump a movie in there. If we had actually completed it on the SNES, I’m sure it would have been considerably different. For example, it was originally set in a place that had nothing to do with reality – more of a hellish place.”

It’s surprising to get news like this, especially with how well documented Resident Evil is. One has to wonder how well Resident Evil would have worked on SNES. I wouldn’t mind traveling to the alternate universe where this happened so I could see the results for myself.


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